![]() These scenes have six camera positions preset rather low to the ground. Ten scenes have each seven camera positions stored and the renders from these camera positions are included and there are six additional remixed scenes.Īdditionally, five scenes are set up as environments to make it easy for you to populate the landscapes with plants, characters, buildings or whatever you fancy. There are five terrains, each one with two different materials. These materials are also available from the materials library. These bring the terrains to their full advantage. To get the most out of the included high resolution terrains, new materials were developed. ![]() They are all colour-coded in an objects library. Additionally, the planetary resolution terrains come with and without roads along the island costs. For terrains in the distance, lower resolution terrains were generated as well. The terrains are made as islands and therefore different than the ones in the first two sets - and there are new HDRIs as well, making them a nice extension to the previous sets.Īll terrains were generated outside of Bryce, manipulated as 96-bit 8192 sized terrains, converted and imported into Bryce at the full planetary resolution. ![]() You do not need the first or second set to take full advantage of this one. This third set of high resolution terrains is a stand-alone product.
0 Comments
Leave a Reply. |